***********************************************
* VGM music package                           *
* http://vgmrips.net/                         *
***********************************************
Game name:           Dragon Ball Z 2 -
                     Super Battle
System:              Arcade Machine
Music hardware:      YM2151, OKIM6295

Music author:        Yoshiko Yamaguchi
Game developer:      Cobra Team
Game publisher:      Banpresto
Game release date:   1994

Package created by:  Sanicderpy
Package version:     1.01

Song list, in approximate game order:
Song name                           Length:
                                    Total  Loop
01 Coin Insertion                   0:03   -
02 Character Select                 0:37   0:18
03 Vs. Goku (World Martial Arts
   Championship Arena)              0:36   0:35
04 Win                              0:06   0:04
05 Between the Battles              0:06   -
06 Vs. Gohan (Forest)               0:33   0:29
07 Vs. Vegeta (Mountains)           0:41   0:29
08 Vs. Trunks (City of the Future)  0:55   0:52
09 Vs. Satan (Satan City Stadium
   Arena)                           0:41   0:39
10 Vs. Piccolo (Porunga Temple)     0:32   0:24
11 Vs. Android 20 (Dr.Gero's
   Laboratory)                      0:52   0:52
12 Vs. Android 18 (North Capitale)  0:29   0:22
13 Vs. Android 16 (Red Ribbon
   Army HQ)                         0:39   0:29
14 Vs. Cell (Cell Games Arena)      1:13   0:44
15 Ending & Credits                 0:34   0:32
16 Ending (Perfect Cell)            1:15   1:10
17 Game Over                        0:05   -
18 Unused BGM                       0:31   0:29
19 Unused Jingle 1                  0:03   -
20 Unused Jingle 2                  0:02   -

Total Length                       10:35  19:05


Notes:
Track names are derived from M1's Track list
and logged through MAME 0.200 VGM mod.

A great DBZ licensed fighting arcade game, 
I'm suprised that no one has done this yet
or even the first DBZ arcade game.

However the biggest challenge of completing
this pack is when at the sound test, the menu
is completely blacked out due to a emulation
issue with MAME.

The good thing is that the layout of the menu
and the sound numbering is exactly the same 
as the first DBZ arcade game. So I used that
as a guide to navigate through the music
and noted the Sound ID's down to make it
easier to find the music to log.

The only track that dosen't use the YM2151
is the "Coin Insertion" sound, which
uses the OKI chip instead.


Package history:
1.00 2020-08-15 Sanicderpy: Initial release.
1.01 2020-11-07 Sanicderpy: Updated Developer
 Tag.
